mdl::LwConversion¶
Definitions:¶
[1/8] ‘mdl::LwConversion::IrayPlus_ArchAndDesign_2_5’¶
- SDPropertyCategory = ‘Input’
- ‘DiffuseLevel’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘DiffuseRoughness’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘DiffuseColour’ = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Reflectivity’ = SDValueFloat(float(0.600000024)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘ReflectionGlossiness’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ReflectionColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘MetalMaterial’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘Transparency’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionGlossiness’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘RefractionColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘RefractionIOR’ = SDValueFloat(float(1.39999998)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionFalloffOn’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘RefractionFalloffDistance’ = SDValueFloat(float(10)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionFalloffColourOn’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘RefractionFalloffColour’ = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘ThinWalled’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘Translucency’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘TranslucencyWeight’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘TranslucencyColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Anisotropy’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘AnisotropyRotation’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ByIOR’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘BRDF_0DegRefl’ = SDValueFloat(float(0.200000003)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘BRDF_90DegRefl’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘BRDF_CurveShape’ = SDValueFloat(float(5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)
[2/8] ‘mdl::LwConversion::IrayPlus_ArchAndDesign_2_3’¶
- SDPropertyCategory = ‘Input’
- ‘DiffuseLevel’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘DiffuseRoughness’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘DiffuseColour’ = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Reflectivity’ = SDValueFloat(float(0.600000024)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘ReflectionGlossiness’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ReflectionColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘MetalMaterial’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘Transparency’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionGlossiness’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘RefractionColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘RefractionIOR’ = SDValueFloat(float(1.39999998)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionFalloffOn’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘RefractionFalloffDistance’ = SDValueFloat(float(10)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionFalloffColourOn’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘RefractionFalloffColour’ = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘ThinWalled’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘Translucency’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘TranslucencyWeight’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘TranslucencyColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Anisotropy’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘AnisotropyRotation’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ByIOR’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘BRDF_0DegRefl’ = SDValueFloat(float(0.200000003)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘BRDF_90DegRefl’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘BRDF_CurveShape’ = SDValueFloat(float(5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)
[3/8] ‘mdl::LwConversion::IrayPlus_ArchAndDesign’¶
- SDPropertyCategory = ‘Input’
- ‘DiffuseLevel’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘DiffuseRoughness’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘DiffuseColour’ = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Reflectivity’ = SDValueFloat(float(0.600000024)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘ReflectionGlossiness’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ReflectionColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘MetalMaterial’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘Transparency’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionGlossiness’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘RefractionColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘RefractionIOR’ = SDValueFloat(float(1.39999998)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionFalloffOn’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘RefractionFalloffDistance’ = SDValueFloat(float(10)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘RefractionFalloffColourOn’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘RefractionFalloffColour’ = SDValueColorRGB(ColorRGB(0.5,0.5,0.5)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘ThinWalled’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘Translucency’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘TranslucencyWeight’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘TranslucencyColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Anisotropy’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘AnisotropyRotation’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ByIOR’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘BRDF_0DegRefl’ = SDValueFloat(float(0.200000003)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘BRDF_90DegRefl’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘BRDF_CurveShape’ = SDValueFloat(float(5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)
[4/8] ‘mdl::LwConversion::IrayPlus_MetallicPaint’¶
- SDPropertyCategory = ‘Input’
- ‘BaseColour’ = SDValueColorRGB(ColorRGB(1,0,0)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Roughness’ = SDValueFloat(float(0.150000006)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘EdgeWeight’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘EdgeColour’ = SDValueColorRGB(ColorRGB(0,0,0)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘EdgeBias’ = SDValueFloat(float(10)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘LightFacingWeight’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘LightFacingColour’ = SDValueColorRGB(ColorRGB(0,0,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘LightFacingBias’ = SDValueFloat(float(0.100000001)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ReflColour’ = SDValueColorRGB(ColorRGB(0.800000012,0.800000012,0.800000012)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘ReflEdgeWeight’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ReflBaseWeight’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘FlakeColour’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘FlakeWeight’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘FlakeScale’ = SDValueFloat(float(1.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘FlakeDensity’ = SDValueFloat(float(0.699999988)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘UnitConversion’ = SDValueFloat(float(0.100000001)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)
[5/8] ‘mdl::LwConversion::IrayPlus_FastSSS’¶
- SDPropertyCategory = ‘Input’
- ‘OverallDiffuseColoration’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘UnscatteredDiffuseColour’ = SDValueColorRGB(ColorRGB(0.800000012,0.800000012,0.800000012)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘UnscatteredDiffuseWeight’ = SDValueFloat(float(0.100000001)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘FrontSubsurfaceColour’ = SDValueColorRGB(ColorRGB(0.75,0.600000024,0.200000003)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB) [Uniform]
- ‘FrontSubsurfaceWeight’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘BackSubsurfaceColour’ = SDValueColorRGB(ColorRGB(0.75,0.600000024,0.200000003)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB) [Uniform]
- ‘BackSubsurfaceWeight’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘SubsurfaceScatterRadius’ = SDValueFloat(float(0.330000013)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘SpecularColour’ = SDValueColorRGB(ColorRGB(0.75,0.75,0.75)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Shininess’ = SDValueFloat(float(0.330000013)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ScatterBias’ = SDValueFloat(float(0.319999993)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘IOR’ = SDValueFloat(float(1.29999995)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)
[6/8] ‘mdl::LwConversion::IrayPlus_SkinSSS’¶
- SDPropertyCategory = ‘Input’
- ‘OverallDiffuseColoration’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘UnscatteredDiffuseColour’ = SDValueColorRGB(ColorRGB(0.800000012,0.800000012,0.800000012)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘UnscatteredDiffuseWeight’ = SDValueFloat(float(0.300000012)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘SubsurfaceScatterRadius’ = SDValueFloat(float(0.730000019)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘TopScatterColour’ = SDValueColorRGB(ColorRGB(1,0.850000024,0.600000024)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB) [Uniform]
- ‘TopScatterWeight’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘SubdermalScatterColour’ = SDValueColorRGB(ColorRGB(0.949999988,0.5,0.200000003)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB) [Uniform]
- ‘SubdermalScatterWeight’ = SDValueFloat(float(0.300000012)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘BackScatterColour’ = SDValueColorRGB(ColorRGB(0.699999988,0.100000001,0.100000001)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB) [Uniform]
- ‘BackScatterWeight’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘OverallSpecularWeight’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘SpecularColour1’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘SpecularWeight1’ = SDValueFloat(float(0.300000012)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘SpecularEdgeWeight1’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘Shininess1’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘SpecularColour2’ = SDValueColorRGB(ColorRGB(1,1,1)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘SpecularWeight2’ = SDValueFloat(float(0.5)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘SpecularEdgeWeight2’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘Shininess2’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ReflectionWeight’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ReflEdgeWeight’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ReflGlossiness’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ScatterBias’ = SDValueFloat(float(0.119999997)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘IOR’ = SDValueFloat(float(1.39999998)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)
[7/8] ‘mdl::LwConversion::IrayPlus_Generic’¶
- SDPropertyCategory = ‘Input’
- ‘Colour’ = SDValueColorRGB(ColorRGB(0.5,0,0)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘Image’ = SDMDLValueParameterReference(0) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB)
- ‘ImageFade’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘Glossiness’ = SDValueFloat(float(60)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘UseGlossinessMap’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘GlossinessMap’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘Highlights’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘EnableReflectivity’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘DirectRefl’ = SDValueFloat(float(40)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘UseDirectReflMap’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘DirectReflMap’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ObliqueRefl’ = SDValueFloat(float(76)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘UseObliqueReflMap’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘ObliqueReflMap’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘ByIOR’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘EnableTransparency’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘TransparencyAmount’ = SDValueFloat(float(100)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘UseTransparencyImage’ = SDValueBool(bool(true)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘TransparencyImage’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘TransparencyImageFade’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘TranslucencyAmount’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘UseTranslucencyMap’ = SDValueBool(bool(false)) [CONNECTABLE]
- Types:
‘bool’ (SDTypeBool) [Uniform]
- ‘TranslucencyMap’ = SDValueFloat(float(0)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat)
- ‘RefractionIOR’ = SDValueFloat(float(1.39999998)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)
[8/8] ‘mdl::LwConversion::IrayPlus_SSS’¶
- SDPropertyCategory = ‘Input’
- ‘IOR’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘Transmission’ = SDValueColorRGB(ColorRGB(0.949999988,0.899999976,0.699999988)) [CONNECTABLE]
- Types:
‘ColorRGB’ (SDTypeColorRGB) [Uniform]
- ‘AbsorbCoeff’ = SDValueFloat(float(0.100000001)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- ‘ScatterCoeff’ = SDValueFloat(float(1)) [CONNECTABLE]
- Types:
‘float’ (SDTypeFloat) [Uniform]
- SDPropertyCategory = ‘Output’
- ‘output’ [CONNECTABLE, READ_ONLY]
- Types:
‘mdl::material’ (SDTypeStruct)